YELLOW MAGIC'S PROFILE
I am nothing special
Being Yellow Magic
An average Joe finds inspiration for an RPG Maker game in the unlikeliest of places
An average Joe finds inspiration for an RPG Maker game in the unlikeliest of places
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What are you thinking about right now?
I wish I knew how they did it, myself. (Props for realising it was ZoE, by the way)
What are you thinking about right now?
author=Fallen-Griever link=topic=1013.msg66623#msg66623 date=1237065567Yeah, maybe it was a good thing I wasn't able to watch today! |D
Also, I can't believe how badly Manchester United sucked today. Well played Liverpool, though it hates me to say as such.
What is your favorite type of girl (anime or otherwise)
author=Tau link=topic=3299.msg66289#msg66289 date=1236839025
To save this topic may I post some real woman?
What is reality....
What are you thinking about right now?
Sinus infection means I'm stuck at home for the weekend. Bawww~
Or it could be just a migraine. I don't think I'll be staying sick for like, 4 weeks.
Or it could be just a migraine. I don't think I'll be staying sick for like, 4 weeks.
Resources, originality and theft
Err, what? I do not give a shit what your hobby is and I am very proud of being a nerd (in fact I wish a was a bigger nerd, I'd be sorted for life and I hate being left out of...nerdy things..). My point was you do not compare using game development resources without permission with actual theft, and neither can you relate ideas like human decency and professional ethics to things this trivial (I'm sorry but in the grand scheme of things, it really is).
Resources, originality and theft
I tried to resist the urge to look, I really did, but as you can see it was to no avail. note to self: never make false promises again
I guess this leads on to the article: I was very well aware how it wouldn't work for RPG Maker resources and was generally very easy to get around, but the point was that it was still better to take some precautionary measures rather than none. Like I said earlier, I didn't fully understand if we were talking about RPG Maker resources or professional artist portfolios or what.
I'm not an active member of the RM community anymore (I just hang around out of habit/boredom, but in all honesty I find there are more important things I have to do these days) so you don't have to worry about my nonsensical viewpoints. I still chime in now and then though, as you can probably tell.
If you want to enter a heated debate, you better be prepared for the fire. And if you make a post filled with serious statements, people are bound to consider any "jokes" you make to be serious as well. Text just isn't the same medium as speech, dude.You won't believe the number of times people have said the exact same thing to me. My bad, I guess.
at the same time you've been trying to back up that fallacy I've repeatedly brought back to your attention. If you can't get that by this point, I really don't know what else to say.Truth is I've been a bit confused every since you said this:
What I stated was that RPG Maker did not need to be involved in showcasing work at all, but instead directly linking your work to one's portfolio. If an artist created one million character sprites for various games, he/she would only need to link directly to the sprites, and not refer to the games they were used in.I thought you were talking about something other than RPG Maker resources, so I guess this is where I missed the bar. Sorry.
I guess this leads on to the article: I was very well aware how it wouldn't work for RPG Maker resources and was generally very easy to get around, but the point was that it was still better to take some precautionary measures rather than none. Like I said earlier, I didn't fully understand if we were talking about RPG Maker resources or professional artist portfolios or what.
I'm not an active member of the RM community anymore (I just hang around out of habit/boredom, but in all honesty I find there are more important things I have to do these days) so you don't have to worry about my nonsensical viewpoints. I still chime in now and then though, as you can probably tell.
Resources, originality and theft
Hey, Karsuman made the topic, I just added to it!
I'm kind of appalled this statement was taken so seriously. Am I supposed to add a XD to every joke I make? Might be a mistake on my part for not saying JUST KIDDING or something but Jesus Christ you guys one doesn't just say a load of bullshit and backs out of it. I won't deny that I said alot of dumb things but I spy some competitors for "Stupidest Internet Person Alive" in this topic.
I am not repeating myself Atavus Dei.
Stealing resources from anywhere, commercial games or RPG Maker ones alike, is very clearly wrong, but it is up to the individual to decide whether to act in consideration of the ethics of such a practice (e.g. you could look at Feldshlactcst's post (sorry I can't spell your username) about not really caring about the ethics regarding amateur game making).
At the same time, I think people who seriously do not want their resources stolen without their permission should take certain precautionary measures if possible. If this cannot be done with music in XP/VX, fine, but what I've said does not have to relate to harmonic's situation only.
Read again before you start repeating things like "YOU ARE NOT BEING CLEAR *GAH* WHY DO YOU NOT UNDERSTAND??? *words*. Really, making mountains out of molehills is not the way to go!
For the record:
And how does posting your resources on a website or other public venue, where they could be downloaded individually, make them all the more protected than putting them unencrypted with your game?Did I say anything about a place where you could download images individually? Here, read this and you'll get what I'm saying. Unless you decide to ignore this as well.
I am honestly finding arguing with you very embarrassing because it's apparent that amaterur game-making makes up at least half of your life. Your talk of "human decency" and "professional ethics" regarding stealing indie resources of all things honestly makes me want to log off the internet and walk far, far, away, in the fear that I'll run into more people like you.
Have fun going off on another tangent because I'm probably not going to read this topic again. Running a fever while trying to help a very passionate game maker person make sense of what you're saying isn't the best way to go about the evening.
Resources, originality and theft
author=Atavus Dei link=topic=3324.msg66360#msg66360 date=1236893331....no, still doesn't work. Someone breaks into your house and steals a TV or whatever, and somehow this can be equated to "arrgh my detailed character portraits...used in another game.." What are you on? I hope you mean "really small theft" like, idk, shoplifting at candy stores or something. Or maybe I don't take RM seriously enough?
in the previous post before you replied ("on a similar level to theft and outright disrespect"). I consider it this way because it's like perverting and taking a dump on the original intentions of the arts in question.
I'm trying to see how this is supposed to be related to my point.Well you see my point relates to your point such that your point becomes null when regarding my preceding point
...just kidding. Of course not EVERYTHING is going to be a dirty thief, but there's always going to be a minority of such people, know what I mean?
Point being you were trying to be black and white, while using that to say keeping your things unlocked just invites others to take your material.It's always like that, really. That's why precautions have to be taken. Why am I repeating myself? This is stupid.
Still a matter of respecting others' wishes.I guess.
I don't follow. Keeping your resources out of RPG Maker games protects them further...?I'm sure there must be more suitable and secure means of showing off separate pieces of artwork than RPG Maker folders.
...They are loopholes, because the presence of a "security flaw" does not negate the ethical responsibility to keep your hands off of other peoples' material, if they specifically request you do not touch it.And we're going around in cir-cles~
Hello Bill O'Reilly!Hey, Karsuman made the topic, I just added to it!
Resources, originality and theft
author=Atavus Dei link=topic=3324.msg66357#msg66357 date=1236891320Karsuman called me an "open-source dipshit" on IRC before I made that post. That's where I got the idea from.
Your "open source" relationship came out of left field with seemingly no precedent.
*words*In the end this boils down to a difference of opinion, because I don't really see how stealing amateur development resources can relate to petty thievery (honestly I find the idea ludicrous)
And yes, I consider using other artists' original resources from their games without permission to be akin to theft.
My analogy is closer to the matter because said statue in the front yard is owned by the house owner, is out in the open, and is not inside some locked case. Not to mention it is stationary and meant to be shown to the public, just as how an artist's resources are displayed within a game.Not in a crowded place though, where it's easier to steal items (honestly I think the RM community is pretty saturated nowadays). Not to mention more people = more likely thieves.
Your analogy suffers from being a false analogy because it assumes everyone in the RPG Maker community is a dirty thief with no morals whatsoever.No, but there are a handful of pickpockets wherever you go, so why take such risks?
If you waved said phone in the public of, say, Times Square New York City where everyone else has a cell phone, then no one would really give a damn about it.You just changed my analogy to something else, so er..point being?
Also, photographers can be quite anal about where their photos are displayed, and how they are displayed. :)Well that's just photographers for you I guess.
You said RPG Maker was not the right venue for showcasing professional work. What I stated was that RPG Maker did not need to be involved in showcasing work at all, but instead directly linking your work to one's portfolio. If an artist created one million character sprites for various games, he/she would only need to link directly to the sprites, and not refer to the games they were used in.Yeah, this is what I think in regards to showing off artistic talents (if that's your aim, so I'm talking in general terms again). In such cases, I think it'd be easier to prevent people from stealing your resources, don't you?
You came off as someone who was looking for reasons to justify pilfering original resources from unlocked games. The music situation really is only the tip of the iceberg; if they don't want you to steal resources, then it shouldn't be a matter of you finding loopholes to give yourself excuses.Security flaws are far from loopholes, mate. VX and XP should have had some sort of inbuilt encryption system I think.
We're all people who share a common interest in making and playing indie games, why even bother thinking of disrespecting your brethren like that?Because it makes good discussion?
Resources, originality and theft
I think the biggest problem so far has been mistaken everything I've written up to this point in the topic as one giant argument. It's not, because I realise open-source sounds nice but it is not a possibility, thus being the reason I said that I would prefer if people were to use neither commercial nor non-commercial resources in their games; it just made an interesting viewpoint. Anyway:
I could touch upon the building of skills using RPG Maker but honestly isn't that for another debate? (If you think this is a cop-out, I don't think it'd be best to derail the topic that way; I am talking about rights to resources, not the process of making them!)
Bottom line if I'm not being clear enough (sorry! I'm not the best when it comes to long posts, I admit!): Stealing resources from anywhere, commercial games or RPG Maker ones alike, is very clearly wrong, but it is up to the individual to decide whether to act in consideration of the ethics of such a practice (e.g. you could look at Feldshlactcst's post (sorry I can't spell your username) about not really caring about the ethics regarding amateur game making).
At the same time, I think people who seriously do not want their resources stolen without their permission should take certain precautionary measures if possible. If this cannot be done with music in XP/VX, fine, but what I've said does not have to relate to harmonic's situation only.
It's amazing how topics like these make you use vocabulary that sounds very unnatural to you. "consideration of the ethics of such a practice?" lolz.
author=Atavus Dei link=topic=3324.msg66337#msg66337 date=1236881704Erm, no. Did you even bother reading the whole of my posts? Although I should point out a typo:
The concept of ethics goes right over your head.
Honestly put I'm of the belief that all work, commercial and non-commercial alike, should be respected and not be used at all by others, if it can be helped.See bold.
So I guess if I put a small statue in my front yard for decoration, I invite people to open the gates and steal it from me. Or if I was an amateur photographer and uploaded photos onto my portfolio's website, I invite people to take them and host them on other sites.See, the reason I usually refrain from analogies is them being able to be blown out of proportion pretty easily. Sorry but those two examples cannot be compared at all to what I said (especially as they cannot be related to RM at all). You don't just wave your phone in the middle of a dense area in a crummy part of town, this is not the same as putting a statue in your front yard!
Using open source for your argument is really bad because to be open source, the authors must first declare the source to be open in the first place. This is either done through a legal license (such as the GNU GPL, BSD license, etc.) or even a simple statement. In this case, the artists of said custom resources may have never declared their works to be "open" as you say it. What you call "E-cred" I call both making sure people know my work is mine, and making sure people know what my work looks/sounds like. Humans are quite easily impressionable.Open-source is not a part of my argument (don't get me wrong I still love the idea! free chipsets 4 all), nevertheless I did not mean open-source in the exact sense of open-source (as in, public declaration that there is free reign for all). I agree "e-cred" was a bit much however.
And artists, musicians, etc. need not link to their games for their portfolio or "e-cred"...they just need to link directly to the pieces.I'm not sure what this has to do with anything?
No, they absolutely do not, because you're using extremely false contrasts to justify your argument. Maybe I should go to your house and take everything you leave outside that's not locked inside the house, eh? :)Aaaargh well I hope you've read everything else by now!
your putdown of me putting my 'graphic design' skills towards RPGMakerAre you paranoid or do you enjoy taking things out of context? I was not directing anything towards your graphics skills in particular, I thought I already mentioned that I thought the origin of this topic was thinking that harmonic's graphics were being stolen, so I used the idea of graphic design as an example.
I could touch upon the building of skills using RPG Maker but honestly isn't that for another debate? (If you think this is a cop-out, I don't think it'd be best to derail the topic that way; I am talking about rights to resources, not the process of making them!)
I just think we shouldn't shit on those efforts.Of course not.
Bottom line if I'm not being clear enough (sorry! I'm not the best when it comes to long posts, I admit!): Stealing resources from anywhere, commercial games or RPG Maker ones alike, is very clearly wrong, but it is up to the individual to decide whether to act in consideration of the ethics of such a practice (e.g. you could look at Feldshlactcst's post (sorry I can't spell your username) about not really caring about the ethics regarding amateur game making).
At the same time, I think people who seriously do not want their resources stolen without their permission should take certain precautionary measures if possible. If this cannot be done with music in XP/VX, fine, but what I've said does not have to relate to harmonic's situation only.
It's amazing how topics like these make you use vocabulary that sounds very unnatural to you. "consideration of the ethics of such a practice?" lolz.














